3D Design Course
Learn the complete 3D production workflow. Transition from flat 2D designs to complex 3D scenes, exploring hard-surface modeling, organic sculpting, lighting setups, and advanced rendering engines.

9 Months
₹90,000
Live mentor classes & reviews
Google Meet Instructor-Led
Live mentor-led delivery via Google Meet with interactive Q&A and project reviews.
Certificate of completion provided
What Your Course Fee Pays For
The ₹90,000 fee covers a 9 Months live online program — not access to a prerecorded course library. Every session is taught live by an active mentor, structured around practical project work, direct mentor feedback, and scheduled project reviews across the listed program duration.
- Live mentor-led classes
- Direct mentor feedback
- Practical project work
- Scheduled project reviews
- Structured curriculum across the 9 Months duration
If your priority is simply the lowest-cost prerecorded content library, our model may not be the right fit. Dadhich Art Academy is designed for learners who specifically want live teaching and direct feedback.
Who This Program Is For
Complete 3D Beginners: Learners starting with no prior 3D software experience who want to master spatial coordinate geometry and modeling.
Product & Graphic Designers: Designers who want to transition from flat layouts to 3D product render environments, packaging mocks, and spatial scenes.
Visualisation Learners: Architectural, interior, or concept designers seeking to learn composition, assets, lighting, and camera placement in 3D.
Mesh & Material Creators: Enthusiasts interested in hard-surface polygonal modeling, procedural texturing, PBR materials, and rendering pipelines.
Related Course Guides
Detailed Curriculum Syllabus
Click on each module header to expand detailed subtopics, workflows, and skills learned.
Understand 3D coordinate space and model complex mechanical gear, props, and custom hardware meshes.
Weekly Core Syllabus Blueprint
- Polygon topology: Extrusion methods, bevel parameters, loop cuts
- Mathematical subdivision surfaces rules (Creases, non-pinching edges)
- Non-destructive modeling structures (Mirroring, Array systems, Booleans)
- Retaining pristine face structures (Quads-only workflows, troubleshooting N-Gons)
- Setting up side blueprint viewport guides
Tools & Platforms Covered
Guided Portfolio Projects
Hard-Surface Product Model
Build a highly detailed mechanical or consumer product 3D mesh maintaining correct edge flow topology, subdivision rules, and proportions.
- Product 3D Model file
- Topology Wireframe Render
- Blueprint Reference sheet
Materials and Lighting Study
Configure physically-based materials, map seamless PBR textures, set up a studio three-point lighting system, and generate comparative renders.
- High-Res Studio Renders
- Custom PBR Material setups
- Lighting Setup diagram
Interior or Environment Scene
Construct an immersive indoor or outdoor scene with complex assets, camera focal lengths, environmental volumetric fog, and composition.
- Composition Render Images
- Asset Layout Schematic
- Camera Setting Sheet
Final 3D Turntable Presentation
Render a comprehensive 360-degree turntable animation of your modeled projects and compile them in a professional portfolio format.
- 360 Turntable Video Reel
- ArtStation Project Case Study
- Render Optimization report
3D Design Course Project Deliverables
Learners in 3D Design Course build 4 structured practical deliverables listed above under Guided Portfolio Projects. Explore our public student portfolio archive for visual references.
Illustrative Course Deliverables: Projects above illustrate the structured training curriculum.
Prerequisites & Setup
What software will be used during the course?
We focus on Blender for modeling, sculpting, rigging, and rendering, and cover Cinema 4D workflows for motion-centric 3D setups.
Do I need traditional drawing or sculpting experience?
No, drawing experience is not necessary. We focus entirely on digital 3D polygonal tools, spatial coordinates, and algorithmic brush operations.
What are the GPU and computer hardware requirements?
A computer with at least 16GB of RAM, an Intel i7 or equivalent processor, and a dedicated graphics card (NVIDIA RTX is highly recommended) is required.
Are software subscriptions and certification included?
Blender is free and open-source. For other third-party software, subscriptions are not included in the fee. Certification is awarded upon project submissions.
Recommended Learning
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A broader overview of emerging digital tools, generative asset categories, and modern creative workflows.
Course Frequently Asked Questions
All Dadhich Art Academy courses are delivered through live online, mentor-led classes. We do not sell recorded-only or self-paced video-library courses as a substitute for live teaching.
Our delivery model is different from a prerecorded content library. The course fee reflects live teaching across the listed program duration, direct mentor feedback, practical project work and scheduled project reviews. If your priority is simply the lowest-cost prerecorded content, our model may not be the right fit. Dadhich Art Academy is designed for learners who want live teaching and direct feedback.
Live online classes are conducted via Google Meet with interactive screen-sharing, live mentoring, and immediate doubt clearing.
1-to-1 live online learning options are available for students and working professionals. Saturday and Sunday live online options are available for working professionals. Current slots are confirmed before enrolment.
Yes. We start from 3D viewport navigation, standard transform widgets, and basic coordinate geometry before proceeding to complex rendering.
We focus on Blender for modeling, sculpting, rigging, and rendering, and cover Cinema 4D workflows for motion-centric 3D setups.
No, drawing experience is not necessary. We focus entirely on digital 3D polygonal tools, spatial coordinates, and algorithmic brush operations.
A computer with at least 16GB of RAM, an Intel i7 or equivalent processor, and a dedicated graphics card (NVIDIA RTX is highly recommended) is required.
Rendering times depend on your local hardware setup. We teach render optimization workflows (sample counts, denoising) to make projects manageable on standard setups.
Blender is free and open-source. For other third-party software, subscriptions are not included in the fee. Certification is awarded upon project submissions.
Interested in This Course?
Every program is delivered 100% live online. The fee covers live mentor instruction, direct feedback, and scheduled project reviews — not a prerecorded video library.
No commitment needed. Just a conversation.
